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- Pattern and block presets, ability to save your own presets.
- Three editing modes: Tile mode, Pattern mode and Block mode (here you can copy+paste).
- The main focus of my level editor is easiness of use (no difficult installation or pre-processing of the game files), simple and intuitive GUI, and many useful features to make editing of the levels faster and easier, for example: Those I found (Hocus Creation Station by Violet CLM, Camoto Studio by Malvineous) were incomplete and quite hard to use, so I decided to make my own level editor and then I really finished it.
I was looking for a level editor for this game for long time, but unfortunately there never was a complete and fully functional one, althrough the level format was fully reverse-engineered during 2000's. If you liked this game, then I have great news for you: A fully functional level and graphics editor for this game is finally here! The noise worsens when I press the fire button.Do you remember Hocus Pocus, a classic platforming game from Apogee? When I play Hocus Pocus the sound sometimes turns into a buzzing noise. But they won't get stuck anymore, they sound better than SoundBlaster or Adlib, and frankly the music gets pretty annoying after a while anyway. If you've setup your midi dir properly (see the preferences for Gravis) you'll get music too.
* Run the game using hocusg.exe, not hocus.exe. * Run setup.exe in the Hocus Pocus dir and choose Gravis for both music and sound FX. * Edit your DosBox preferences and make sure Gravis Ultrasound is activated. But you'll need to do this again whenever it happens. To fix for the moment, get out of fullscreen mode if you're in it (Alt-Enter) and click the mouse inside the DosBox window anywhere. It's caused by a sound effect that gets "stuck" in a loop. Hocus Pocus v1.1 - Apogee/Moonlite Soft (1994)įix for distorted sound or buzzing noise ( 11:37)